CoreHard.by community is hosting a next big weekend conference on February 12th dedicated to C++ and related technologies. Speakers from the leading IT companies of Belarus, Russia and USA will gather to preset their experience in development and testing. We’ve gathered only best talks in a variety of topics: actors model and reverse engineering, reflection in C++, static analysis and linters and many more….
We’d like to share some very good news with you guys!
Recently our community has been included into world C++ user groups registry.
Also, our community became a community sponsor of a biggest C++ conference – CppCon….
CoreHard.by community is hosting a next big weekend conference dedicated to C++ and related technologies. Speakers from the leading IT companies of Belarus, Russia and USA will gather to preset their experience in development and testing. We’ve gathered only best talks in a variety of topics: actor models and binary compatibility, reflection in C++ and Google Mock framework, type deduction and crash analysis systems, game development and search engines and many more….
C++ CoreHard Autumn 2016 conference will take place on October 22nd. It will be dedicated to C++ and related hardcore technologies. CoreHard community announces a call for speakers: talk submission deadline is September 30th. We are glad to accept talks about C/C++, STL, Boost, QT, cross-platformness, multithreading, highload and other hardcode. Join us!…
We are taking a look at the implementation of both lock-free and fine-grained lock-based set/map: hash tables, trees. We will find out what in STL may be implemented in lock-free manner and what may not. “Underwater rocks” of lock-free algorithms and how to neutralize them….
C++ gives too much freedom and power to the engineer who is in charge for the development. It’s easy to write code, but it’s complicated to debug and analyze crash reports. This power may be used by the wrong side: a malefactor may interrupt into your application flow and corrupt user’s data. The talk covers most popular vulnerabilities and errors in the application nowadays: from where they come from and how to get rid of them in C++ code….
CoreHard Summer 2016. Sergey Gomon. Generic programming in C++ or how to make your life easier via suffering
Generic programming is a development approach where the algorithm gets written without specifying concrete data types. Using this approach, one can dramatically increase the ratio of code reuse. In C++ this is achieved via template mechanism. The talk covers several possibilities that C++ presents. Real-world examples are given and we will take a look on how they can simplify our development life….
clang library family provides wides possibilities to implement various tools based on parsing and analysis of Abstract Syntax Tree (AST). Particularly, clang authors released a tool called clang-tidy, a powerful static code analyzer. The talk covers a way to make use of this tool in the process of C++ development and how to enrich this tool with your own checks. On a side note, we will take a deep look into C++ AST….
C++ memory models: Ordnung muss sein. Why “undercooked” thread may terminate the application and how to avoid this: recipies from masters of threads. How to come to the conclusion of shared resource usage and how to avoid side effects. The overview of multithreaded development tooling….
In his talk Anton talks about major language changes that will not make their way to C++ Standard 17 but remaining in technical specifications, will wait for their merge into the next (C++19 or C++20) seeing the light in some compilers.